Breaking Out of the Games Industry : Designing Tutorials for Video Games by Matthew M. White
Requirements: .PDF reader, 3 MB
Overview: This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie'. Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work.
Genre: Non-Fiction > General

Download Instructions:
https://userupload.net/ueva1fkhnj72
https://dropgalaxy.vip/pn65ytzo4prq
Trouble downloading? Read This.
Requirements: .PDF reader, 3 MB
Overview: This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie'. Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work.
Genre: Non-Fiction > General
Download Instructions:
https://userupload.net/ueva1fkhnj72
https://dropgalaxy.vip/pn65ytzo4prq
Trouble downloading? Read This.