Speculative fiction, alternative worlds, futuristic, supernatural, horror
Dec 23rd, 2017, 4:09 pm
Space Rogues Series (1-9) by John Wilker
Requirements: ePUB / MOBI / AZW Reader, 9.9MB | Retail
Overview: John Wilker loves hearing from readers, drop him a line at [email protected], and while you're at it, sign up for his newsletter http://johnwilker.com/newsletter/ to get free short stories and sneak peaks of his works in progress.

John lives in Denver with his amazing wife, and two nutty little dogs, where he enjoys patio beers, gardening and hiking.
Genre: Fiction; Sci-fi/Fantasy

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#1 - Space Rogues
Wil Calder is an astronaut when his experimental spacecraft breaks down near Neptune. What a crappy way to go, don't you think? Alone in the deep dark of space. Except that's not how the story ends; it's how it begins. He's rescued by alien space outlaws and his pod sold for scrap.

Then he's given a choice; join the crew or step out the airlock without his spacesuit. Which would you choose?

Now, years later Wil is a lonely galactic outlaw himself looking for a crew because he's bored out of his skull. Because it turns out, space is lonely and boring, so Wil could use some friends.

Before Wil can even enjoy having a crew to call his own; they're pushed into the center of a plot to start an intergalactic war. They had no part in starting it, and aren't remotely qualified to stop it, but here they are.

What would you do? Find a quiet bar on a backwater planet!

That's not an option for Wil and the crew of the Ghost though. Between epic space battles, a quest for redemption and a daring heist, the crew uncovers a dark secret. A secret that they can't let stay in the dark.

#2 - Big Ship, Lots of Guns
They saved the Galactic Commonwealth once. For free.

Apparently it's a thing they do now...

The crew of the Ghost has been privateering for the Harrith government. You know, the one they saved from civil war.

It's fun; stop pirates, smugglers, and the like and take their loot.

But nothing lasts forever. There's a bounty on their heads after all.

A call from an old friend has them leave the safety of the Harrith system.

No good deed, and all that. Now they're in the middle of it, again, can they survive?

At least it's not a galactic conspiracy this time! There are, however; laughs, tears, and the first-ever Taco Tuesday in space!

Space Tacos?

#3 - The Behemoth Job
For the crew of the Ghost, it's never just a job

The last one nearly cost them a member of the crew.

Well, they fight spider-bears, meet Bennie's family and learn more than anyone wants to about Wil's digestive tract, and Wil reveals what he's been hiding under his bed all this time.

And then it gets interesting!

An old boss calls on Wil, and while he's reluctant to get back into working with Xarrix, the money is outstanding, and the job seems straightforward. With nothing else on their plates, the crew of the Ghost finds themselves in a sector of space deemed "untamable" by the Galactic Commonwealth, working with a warlord with some pretty big plans.

Things, as you might expect, go downhill fast.

Xarrix has learned from past experiences and assigns one of his own to stay aboard the Ghost to keep an eye on the crew and make sure they behave themselves, as if that was possible, worse yet it's someone the team knows, and don't particularly like.

And then there's the space battle and grilled cheese.

Can Wil and the crew save the day one more time?

#4 - Stay Warm, Don't Die
Hired to bring a tech team to a remote planet.

They had no idea what was waiting for them.

Wil and the crew of the Ghost show up to find a nearly deserted research outpost on a frozen world.

Nearly deserted…

Oh, and Maxim has been abducted and with the crew busy elsewhere there's only one being who can rescue him, Bennie.

What could go wrong? Will the crew of the Ghost reunite? Will they freeze on a desolate ice world?

There are monsters in the ice...

#5 - So This is Earth
Wil never planned to go home again.

Plans change.

Hired by one of the most powerful people in the Galactic Commonwealth to retrieve someone from Earth, a protected planet. A planet that no one in the Galactic Commonwealth is allowed to approach let alone land on

Wil has reservations, the crew wants more bacon. They take the job.

Get in, grab the target, get bacon, and get out.

Easy right?

Wrong!

Things go downhill fast.

While Wil has been off saving the galaxy (more than once, thank you very much), Earth has been busy on projects of their own. None of them good for anyone else.

Not to mention their target isn't what they expected.

Now Wil and the crew of the Ghost have to decide what to do next.

All while trying not to die, as usual.

There's also the matter of Bennie not wanting to be dissected!

See what happens when homecomings go sideways.

#6 - War and Peace
Sometimes the jobs are simple, deliver a crate.

Sometimes the crate is full of space bees and Bennie opens it.

Gabe is back from his mission of leading a droid civil rights movement and seems to have been more or less successful.

A new client approaches the crew, escort and protection detail for a summit. That sounds easy, and the pay is good.

It turns out the Galactic Commonwealth is only partly run by the governing council...Things, as they do, turn sideways and now the Ghost is hiding from a super-advanced warship that shouldn't exist.

It also turns out one of their previous clients is far eviler than they ever imagined, and someone they thought worthless turns out to be a valuable ally. Who doesn't like learning new things?!

#7 - A Guy Walks Into a Bar
Sometimes your customers are galactic mega-corporations.

Sometimes your customers are Galactic Commonwealth Politicians.

And sometimes your customers are drunks who find you in a bar.

Those are the most exciting jobs.

They're also the most dangerous and possibly the most rewarding.

Find out what happens when the crew of the Ghost ventures to the outskirts of the Commonwealth on an epic quest.

#8 - Here, There Be Monsters
Someone stole something.

Something more dangerous than any weapon in existence. Something that the crew of the Ghost are far too familiar with and had hoped to never see again.

The Commission to wind down the nightmare experiments of Farsight Corporation has been robbed, and it wasn't Wil and the crew. They're hired to recover the stolen data.

They get help from two unlikely groups, one will betray them and the Galactic Commonwealth.

Sometimes honor gets in the way.

#9 - Big Ship, Lots of Trouble
At least it's not mechanical calamari!

Wil and the crew of the Ghost have been hired as security consultants for the galaxy's newest, biggest, and most luxurious cruise ship's maiden voyage.

Sounds perfect, relax in the lap of luxury on someone else's dime. Except, of course, that's not what happens.

While a war rages on the outer edges of the Galactic Commonwealth, something more base is taking shape aboard the Galactic Empress.

It's ok though, Bennie has a laser sword.

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Dec 23rd, 2017, 4:09 pm

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Dec 21st, 2021, 4:07 pm
Added:
Book #2 - Big Ship, Lots of Guns
Book #3 - The Behemoth Job
Book #4 - Stay Warm, Don't Die
Book #5 - So This is Earth
Book #6 - War and Peace
Book #7 - A Guy Walks Into a Bar
Book #8 - Here, There Be Monsters
Dec 21st, 2021, 4:07 pm

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May 8th, 2022, 1:39 pm
Added: Book #9 - Big Ship, Lots of Trouble
May 8th, 2022, 1:39 pm

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