The Starsea Cycle Series (1, 4-6) by Kyle West
Requirements: .ePUB reader, 3.0MB | Retail
Overview: I'm Kyle West, author of the Wasteland Chronicles and Xenoworld Saga. I live in West Palm Beach and try to write books with lots of action and crazy twists to keep you turning the pages.
Genre: Fiction > Sci-Fi/Fantasy

#1 - The Mages of Starsea
A mage's fate is worse than death...
Lucian dreams of a new life outside the cesspool of Earth. Unfortunately, his wish comes true when the government identifies him as a mage. No one knows why the mages are being born. No one knows why their powers lead to madness and death in a terrifying disease known as "the fraying". The only solution is to quarantine the mages in academies. Lucian is exiled from Earth and must attend the Volsung Academy. He is to become a Talent, a mage dedicated to developing his powers in service to the League of Worlds. But during the long voyage, he meets a mysterious sorceress. She prophesies Lucian is marked by the Manifold, the reality that is the source of all magic. It is a destiny that requires Lucian to master magical abilities he never imagined he possessed. He faces a terrible choice - to continue down the path fate has prescribed him. Or, to try and outrun destiny...
#4 - The Chosen of the Manifold
Lucian may have bested the cunning Sorceress-Queen of Psyche, but his journey of survival is just beginning...
When he learns the location of The Prophecy of the Seven, he has no choice but to embrace his destiny as the Chosen of the Manifold and find it. Only the prophecy can lead him to the rest of the Seven Aspects of Magic. But the prophecy is in the last place he wants to go: the Golden Palace of Dara, the seat of the powerful Sorceress-Queen.
His newfound powers and abilities will be tested as never before, as lays everything on the line to challenge her again. He must fight capable new enemies, survive Psyche's brutal deserts, and decide whether he is up to the task of handling the Orbs.
Lucian must grow not only in power but in wisdom. Humanity teeters on the brink of destruction. One false move, and it's all over...
#5 - The Prophecy of the Seven
Long lost since the disappearance of Arian, The Prophecy of the Seven is the key to finding the rest of the Orbs of Starsea. It would secure Lucian's position as the true Chosen of the Manifold for good. The only problem? He doesn't know where in the Worlds it is.
When he receives a mysterious vision, he drops everything to return to Volsung, the planet he'd hoped to never see again. Only there can he discover the prophecy's location.
But it might already be too late. As the Swarmers ravage the League of Worlds, the old Starsea Mages are on the rise. Like the Mage War over fifty years ago, they dream of an empire and a new era for humanity where the mages rule over all...
#6 - The Fires of Hephaestus
The Worlds will never be the same...
The Swarmers are on the move. As star systems fall one by one, the League of Worlds begins to fragment. The Dread Pirate Zheng Yang advances her Golden Armada toward the League's core, bringing either death or salvation. The Prophet Sharo Khalin consolidates a theocracy in the spinward mid-worlds, while the League of Worlds concentrates everything toward a last-ditch defense against the Swarmers. But unknown to all these major players, the Worlds' only hope lies in Lucian Abrantes, his crew, their starship, and of course, the powerful Orbs of Starsea. But even these powerful artifacts might not be enough to survive the dark days ahead. He must reach the hellish planet of Hephaestus before his enemies do, and claim the Orb of Thermalism, located somewhere on its lava-ridden surface. Can Lucian secure the prize, or will enemies old and new stop him in his tracks?
Download Instructions:
https://dailyuploads.net/q4duv4p2v7tw
https://uploadrar.com/4djxbw5shqt5
Trouble downloading? Read This.
Requirements: .ePUB reader, 3.0MB | Retail
Overview: I'm Kyle West, author of the Wasteland Chronicles and Xenoworld Saga. I live in West Palm Beach and try to write books with lots of action and crazy twists to keep you turning the pages.
Genre: Fiction > Sci-Fi/Fantasy
#1 - The Mages of Starsea
A mage's fate is worse than death...
Lucian dreams of a new life outside the cesspool of Earth. Unfortunately, his wish comes true when the government identifies him as a mage. No one knows why the mages are being born. No one knows why their powers lead to madness and death in a terrifying disease known as "the fraying". The only solution is to quarantine the mages in academies. Lucian is exiled from Earth and must attend the Volsung Academy. He is to become a Talent, a mage dedicated to developing his powers in service to the League of Worlds. But during the long voyage, he meets a mysterious sorceress. She prophesies Lucian is marked by the Manifold, the reality that is the source of all magic. It is a destiny that requires Lucian to master magical abilities he never imagined he possessed. He faces a terrible choice - to continue down the path fate has prescribed him. Or, to try and outrun destiny...
#4 - The Chosen of the Manifold
Lucian may have bested the cunning Sorceress-Queen of Psyche, but his journey of survival is just beginning...
When he learns the location of The Prophecy of the Seven, he has no choice but to embrace his destiny as the Chosen of the Manifold and find it. Only the prophecy can lead him to the rest of the Seven Aspects of Magic. But the prophecy is in the last place he wants to go: the Golden Palace of Dara, the seat of the powerful Sorceress-Queen.
His newfound powers and abilities will be tested as never before, as lays everything on the line to challenge her again. He must fight capable new enemies, survive Psyche's brutal deserts, and decide whether he is up to the task of handling the Orbs.
Lucian must grow not only in power but in wisdom. Humanity teeters on the brink of destruction. One false move, and it's all over...
#5 - The Prophecy of the Seven
Long lost since the disappearance of Arian, The Prophecy of the Seven is the key to finding the rest of the Orbs of Starsea. It would secure Lucian's position as the true Chosen of the Manifold for good. The only problem? He doesn't know where in the Worlds it is.
When he receives a mysterious vision, he drops everything to return to Volsung, the planet he'd hoped to never see again. Only there can he discover the prophecy's location.
But it might already be too late. As the Swarmers ravage the League of Worlds, the old Starsea Mages are on the rise. Like the Mage War over fifty years ago, they dream of an empire and a new era for humanity where the mages rule over all...
#6 - The Fires of Hephaestus
The Worlds will never be the same...
The Swarmers are on the move. As star systems fall one by one, the League of Worlds begins to fragment. The Dread Pirate Zheng Yang advances her Golden Armada toward the League's core, bringing either death or salvation. The Prophet Sharo Khalin consolidates a theocracy in the spinward mid-worlds, while the League of Worlds concentrates everything toward a last-ditch defense against the Swarmers. But unknown to all these major players, the Worlds' only hope lies in Lucian Abrantes, his crew, their starship, and of course, the powerful Orbs of Starsea. But even these powerful artifacts might not be enough to survive the dark days ahead. He must reach the hellish planet of Hephaestus before his enemies do, and claim the Orb of Thermalism, located somewhere on its lava-ridden surface. Can Lucian secure the prize, or will enemies old and new stop him in his tracks?
Download Instructions:
https://dailyuploads.net/q4duv4p2v7tw
https://uploadrar.com/4djxbw5shqt5
Trouble downloading? Read This.
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