Fafhrd and Gray Mouser series by Fritz Leiber
Requirements: ePub reader, 1.62 MB
Overview: Fritz Reuter Leiber, Jr. (December 24, 1910 – September 5, 1992) was an American writer (of German extraction) of fantasy, horror and science fiction. He was also a poet, actor in theatre and films, playwright, expert chess player and a champion fencer. Possibly his greatest chess accomplishment was winning clear first in the 1958 Santa Monica Open. With writers such as Robert E. Howard and Michael Moorcock, Leiber can be regarded as one of the fathers of Sword and Sorcery fantasy. But he excelled in all fields of speculative fiction, writing award-winning work in horror, fantasy and science fiction.
Genre: Fantasy

The Fafhrd and Gray Mouser stories follow the lives of two larcenous but likable rogues as they adventure across the fantasy world of Nehwon. This release has been edited to include the seventh book, which was originally missing.
Swords and Deviltry
One of the most influential and critically acclaimed fantasy writers of all time, Fritz Leiber pioneered the sword-and-sorcery genre! In the ancient city of Lankhmar, two men forge a friendship in battle. The red-haired barbarian Fafhrd left the snowy reaches of Nehwon looking for a new life while the Gray Mouser, apprentice magician, fled after finding his master dead. These bawdy brothers-in-arms cement a friendship that leads them through the wilds of Nehwon facing thieves, wizards, princesses and the depths of their desires and fears. Superb writing and brilliant, believable characterizations highlight the first entry in Leiber's seminal series.
Swords Against Death
In the second installment of this rousing series, Fafhrd and the Gray Mouser journey from the ancient city of Lankhmar, searching for a little adventure and debauchery to ease their broken hearts. When a stranger challenges them to find and fight Death on the Bleak Shore, they battle demonic birds, living mountains, and evil monks on the way to their heroic fate. Fritz Leiber's witty prose, lively plots and superb characterizations stand the test of time.
Swords in the Mist
Swords in the Mist, thrusts our indentured sword-swinging servants into the question of hate, its power and its purpose. You see, it happens to be lean times in Lankhmar, illuminating that link between money and love. Luckily, Fafhrd and the Gray Mouser don't always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the Sea. But the Sea can play tricks on men, and so can the Sea King. He can break a man or worse yet, curse him. But when he's away it's all play for the formidable swordsmen and the Triple Goddess...and two luscious sea queens. But luck may not always be there as they discover on the way to Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouser find themselves pawns in a life and death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins?
Swords Against Wizardy
Sent by a witch on a foolhardy journey, Fafhrd and the Gray Mouser return to the icy reaches of the north in search of dubious treasure. There, they are seduced by the glittering attractions of an ice woman, who brings them with her to her shadowy lair. Fafhrd and the Gray Mouser-brothers in arms-are overwhelmed by intimations of power and rise to become the overlords of Quarmall, a dangerous region of lies, magic, and swords.
The Swords of Lankhmar
The Swords of Lankhmar finds the city characteristically plagued by rats. Fafhrd and the Gray Mouser are in the employ of Glipkerio, the overlord, to guard a grain ship on its journey. Along the way the rats on board stage a rebellion and threaten to take the ship until a two-headed sea monster saves the day. If only there were two-headed sea monsters everywhere, Lankhmar would be safe, too. Alas, upon returning to the city, the two discover that Lankhmar is controlled by rats. It is a city known for its thieves and swine, but even the city's muddiest bottom feeders had never seen pillaging and plundering like this. And only the sorcerers Sheelba of the Eyeless Face and Ningauble of the Seven Eyes can scare this scourge. Mouser must shrink into the rat's world and Fafhrd must unleash the feared feline War Cats. Then the fun really begins.
Swords and Ice Magic
Fafhrd and the Gray Mouser have traveled the width and breadth of the land of Nehwon in search of adventure and fortune. Now lost at sea, their ship drawn out on the Great Equatorial Current, their journey brings them to Rime Isle, a tragic island populated by vagabonds and wanderers. The island is also home to a race of gods, schemers, and manipulators that plague the humans for their amusement. Will Fafhrd and the Gray Mouser be able to escape the island, or be trapped forever as pawns of the gods?
The Knight and Knave of Swords
The immortal tales of Fafhrd and the Gray Mouser reach a turning point with this new edition of Leiber's final stories of the two intrepid adventurers. Their journeys have taken them from one side of Nehwon to the other, facing life-risking peril at every turn. Now, in a set of stories that show us Fafhrd and the Mouser both on their own and together, they will face some of their most challenging obstacles, and - against assassins, angry gods, and even Death himself - the duo must battle for their very lives. With a mixture of high adventure, moving drama, and broad comedy, The Knight and Knave of Swords is a perfect endpiece to Leiber's stories of the stalwart comrades.
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Requirements: ePub reader, 1.62 MB
Overview: Fritz Reuter Leiber, Jr. (December 24, 1910 – September 5, 1992) was an American writer (of German extraction) of fantasy, horror and science fiction. He was also a poet, actor in theatre and films, playwright, expert chess player and a champion fencer. Possibly his greatest chess accomplishment was winning clear first in the 1958 Santa Monica Open. With writers such as Robert E. Howard and Michael Moorcock, Leiber can be regarded as one of the fathers of Sword and Sorcery fantasy. But he excelled in all fields of speculative fiction, writing award-winning work in horror, fantasy and science fiction.
Genre: Fantasy
The Fafhrd and Gray Mouser stories follow the lives of two larcenous but likable rogues as they adventure across the fantasy world of Nehwon. This release has been edited to include the seventh book, which was originally missing.
Swords and Deviltry
One of the most influential and critically acclaimed fantasy writers of all time, Fritz Leiber pioneered the sword-and-sorcery genre! In the ancient city of Lankhmar, two men forge a friendship in battle. The red-haired barbarian Fafhrd left the snowy reaches of Nehwon looking for a new life while the Gray Mouser, apprentice magician, fled after finding his master dead. These bawdy brothers-in-arms cement a friendship that leads them through the wilds of Nehwon facing thieves, wizards, princesses and the depths of their desires and fears. Superb writing and brilliant, believable characterizations highlight the first entry in Leiber's seminal series.
Swords Against Death
In the second installment of this rousing series, Fafhrd and the Gray Mouser journey from the ancient city of Lankhmar, searching for a little adventure and debauchery to ease their broken hearts. When a stranger challenges them to find and fight Death on the Bleak Shore, they battle demonic birds, living mountains, and evil monks on the way to their heroic fate. Fritz Leiber's witty prose, lively plots and superb characterizations stand the test of time.
Swords in the Mist
Swords in the Mist, thrusts our indentured sword-swinging servants into the question of hate, its power and its purpose. You see, it happens to be lean times in Lankhmar, illuminating that link between money and love. Luckily, Fafhrd and the Gray Mouser don't always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the Sea. But the Sea can play tricks on men, and so can the Sea King. He can break a man or worse yet, curse him. But when he's away it's all play for the formidable swordsmen and the Triple Goddess...and two luscious sea queens. But luck may not always be there as they discover on the way to Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouser find themselves pawns in a life and death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins?
Swords Against Wizardy
Sent by a witch on a foolhardy journey, Fafhrd and the Gray Mouser return to the icy reaches of the north in search of dubious treasure. There, they are seduced by the glittering attractions of an ice woman, who brings them with her to her shadowy lair. Fafhrd and the Gray Mouser-brothers in arms-are overwhelmed by intimations of power and rise to become the overlords of Quarmall, a dangerous region of lies, magic, and swords.
The Swords of Lankhmar
The Swords of Lankhmar finds the city characteristically plagued by rats. Fafhrd and the Gray Mouser are in the employ of Glipkerio, the overlord, to guard a grain ship on its journey. Along the way the rats on board stage a rebellion and threaten to take the ship until a two-headed sea monster saves the day. If only there were two-headed sea monsters everywhere, Lankhmar would be safe, too. Alas, upon returning to the city, the two discover that Lankhmar is controlled by rats. It is a city known for its thieves and swine, but even the city's muddiest bottom feeders had never seen pillaging and plundering like this. And only the sorcerers Sheelba of the Eyeless Face and Ningauble of the Seven Eyes can scare this scourge. Mouser must shrink into the rat's world and Fafhrd must unleash the feared feline War Cats. Then the fun really begins.
Swords and Ice Magic
Fafhrd and the Gray Mouser have traveled the width and breadth of the land of Nehwon in search of adventure and fortune. Now lost at sea, their ship drawn out on the Great Equatorial Current, their journey brings them to Rime Isle, a tragic island populated by vagabonds and wanderers. The island is also home to a race of gods, schemers, and manipulators that plague the humans for their amusement. Will Fafhrd and the Gray Mouser be able to escape the island, or be trapped forever as pawns of the gods?
The Knight and Knave of Swords
The immortal tales of Fafhrd and the Gray Mouser reach a turning point with this new edition of Leiber's final stories of the two intrepid adventurers. Their journeys have taken them from one side of Nehwon to the other, facing life-risking peril at every turn. Now, in a set of stories that show us Fafhrd and the Mouser both on their own and together, they will face some of their most challenging obstacles, and - against assassins, angry gods, and even Death himself - the duo must battle for their very lives. With a mixture of high adventure, moving drama, and broad comedy, The Knight and Knave of Swords is a perfect endpiece to Leiber's stories of the stalwart comrades.
Zippyshare
Mirrors:
Mirror List
Password: mobilism
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