The Crow Cycle Series by Dem Mikhailov (1-2)
Requirements: epub/azw3/mobi reader, 761 KB
Overview: Dem Mikhailov was born on November 23 1979 in the city of Zarafshan (the Republic of Uzbekistan). His natural aptitude for science and technology decided his initial career choice, prompting him to enter the local industrial college.
Genre: Sci-Fi/Fantasy


#1 - The world of Waldyra treats its inhabitants differently. Some of them, appearing out of nowhere, suddenly receive unique achievements and quests; they become living legends and idols while basking in the limelight. And there are those who call Waldyra home. They do not play, but rather live in this colorful magic world. They do not get anything unique or legendary in return.
Perhaps they are just unlucky? Or maybe they don't need the hype, and they are content with their simple existence? Or could there be something special about a peaceful and well-planned life? Who knows... As the old saying goes, "Only time will tell."
At the foot of the foreboding Gray Peak lies a desolate valley. These are the backwoods of the world of Waldyra—they offer nothing valuable to players, who rarely visit as a result. Yet this is the very place where the calm and good-natured dwarf named Crow is headed. Straight after leaving the Crèche, he hopes to make a living there. This hero does not crave epic battles with monsters. Quite the contrary. He wants to be a merchant and develop his blacksmithing skills, while staying far away from fighting, long voyages, and clan squabbles. But, as it often happens, if you want peace, be ready for war...
#2 - How tough do you need to be to withstand life's storms? What would you do, if everything that you've worked so long and hard to achieve comes crumbling down within an hour? Presumably, when this happens in life, it takes great effort to overcome despair—even if this life is virtual. For the dwarf named Crow, virtual life is no less important than reality. This is because the game holds great meaning, currently known only to the hero of the story, while the reader can only make guesses.
If all efforts to build a relationship with the government are blocked by the appearance of a new captain of the guard, who cannot stand players; if the previously deserted and lifeless plain by Gray Peak is suddenly invaded by hordes of orcs; if the weather has gotten so bad that it's time to stop thinking of growing a business or building a homestead, and to focus on simply surviving instead, then the only thing left is to grit your teeth and continue to move towards your goal, while calmly and logically solving any encountered problems.
The story of the dwarf named Crow continues, while his secret has yet to be uncovered. Despite this, there is no shortage of adventures in his life.
Download Instructions:
https://www.upload-4ever.com/zw90gqvabta0
(Filehost down) http://www.centfile.com/iqiiky8t62n6
Trouble downloading? Read This.
Requirements: epub/azw3/mobi reader, 761 KB
Overview: Dem Mikhailov was born on November 23 1979 in the city of Zarafshan (the Republic of Uzbekistan). His natural aptitude for science and technology decided his initial career choice, prompting him to enter the local industrial college.
Genre: Sci-Fi/Fantasy
#1 - The world of Waldyra treats its inhabitants differently. Some of them, appearing out of nowhere, suddenly receive unique achievements and quests; they become living legends and idols while basking in the limelight. And there are those who call Waldyra home. They do not play, but rather live in this colorful magic world. They do not get anything unique or legendary in return.
Perhaps they are just unlucky? Or maybe they don't need the hype, and they are content with their simple existence? Or could there be something special about a peaceful and well-planned life? Who knows... As the old saying goes, "Only time will tell."
At the foot of the foreboding Gray Peak lies a desolate valley. These are the backwoods of the world of Waldyra—they offer nothing valuable to players, who rarely visit as a result. Yet this is the very place where the calm and good-natured dwarf named Crow is headed. Straight after leaving the Crèche, he hopes to make a living there. This hero does not crave epic battles with monsters. Quite the contrary. He wants to be a merchant and develop his blacksmithing skills, while staying far away from fighting, long voyages, and clan squabbles. But, as it often happens, if you want peace, be ready for war...
#2 - How tough do you need to be to withstand life's storms? What would you do, if everything that you've worked so long and hard to achieve comes crumbling down within an hour? Presumably, when this happens in life, it takes great effort to overcome despair—even if this life is virtual. For the dwarf named Crow, virtual life is no less important than reality. This is because the game holds great meaning, currently known only to the hero of the story, while the reader can only make guesses.
If all efforts to build a relationship with the government are blocked by the appearance of a new captain of the guard, who cannot stand players; if the previously deserted and lifeless plain by Gray Peak is suddenly invaded by hordes of orcs; if the weather has gotten so bad that it's time to stop thinking of growing a business or building a homestead, and to focus on simply surviving instead, then the only thing left is to grit your teeth and continue to move towards your goal, while calmly and logically solving any encountered problems.
The story of the dwarf named Crow continues, while his secret has yet to be uncovered. Despite this, there is no shortage of adventures in his life.
Download Instructions:
https://www.upload-4ever.com/zw90gqvabta0
(Filehost down) http://www.centfile.com/iqiiky8t62n6
Trouble downloading? Read This.