For the more serious stuff
Feb 28th, 2019, 1:03 am
Lewd Dungeon series by Stuart Grosse (8 Books)
Requirements: ePUB reader, 776 KB
Overview: Stuart is a sci-fi and anime geek, who dabbles in tabletop and video gaming. He enjoys cosplaying and has gone to DragonCon annually since 2009. Frozen Soul is his first book.
Genre: Fiction > Erotica

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XVII - Corrupted (#17)
The beautiful Atlantean bounty hunters continue their journey into the Forbidden Chambers of Exotic Pleasures, even as the Demon of the Dungeon sets his traps and weaves his webs around them. Will they be able to conquer the dungeon when all the odds are stacked against them? Will they be able to even escape with their minds and souls intact? For the true danger of the dungeon isn't to life or limb, but falling to the corrupting influence of the Demon himself. Meanwhile, the Demon's agents have returned from their journeys outside his realm. But what of the mercenaries they brought back with them? Will they prove to be just another set of victims in the Demon's games? Or will they have some other fate in store for them?

XIX - Expansion (#19)
Things are heating up in Miami, and not just because it is summertime! The guild leaders of the seven most powerful Adventurer's Guilds have come together to form a national adventurer's guild. Together, they set out to the Forbidden Chambers of Exotic Pleasures to see whether a deal can be made with the Demon. In space, aliens from all corners of the galaxy are turning their eyes towards Earth. Some are looking for new opportunities, and some to spread the faith of their chosen deities. And some? Some have come to avenge the wrongs done to their people.

XX - Unholy War (#20)
The forces of Pofmis, Goddess of Freedom, have descended upon Earth, in answer to the desecrations against their goddess that have taken place in the Forbidden Chambers of Exotic Pleasures dungeon. The Golden Host, as they are known, have come to wage a holy war on the dungeon, and destroy it. But will righteous fury and divine might be enough to see them through? Or will the Demon of the Dungeon gain the upper hand once again?

XXII - Acolyte (#22)
The Pofmisian fleet has been cast out from Sol system, and the goddess's followers banned from entering the system for the next 200 years. Kuronoth and the Forbidden Chambers of Exotic Pleasures dungeon are in a stronger position than ever before, as his legend grows and his cult attracts new followers each day. Both as a dungeon and a fledgling god, things are looking up. But with his increased standing comes increased visibility, and others are starting to turn their eyes towards him. And what powers lurk in the depths just offshore, waiting to surface?

XXIV - Divine Problems (#24)
The nearby dungeons have been cleared by Kuronoth's minions, and a future threat has been dealt with before it could grow to be a danger. In the Forbidden Chambers of Exotic Pleasures dungeon, there is finally a bit of peace, as things settle down once more to their comfortable routine. But not for Kuronoth. For he is more than just a dungeon, after all, and divine beings will sometimes have divine problems. As a new follower calls out to him for aid, Kuronoth is thrust wholly into the games that gods play between themselves, staring down a crusade aimed not at him, but at one of his worshippers. Will he be able to turn the crusade aside? And what will happen afterwards?

XXV - Politics (#25)
The crusade against dungeonkind has been thwarted, and Kuronoth has emerged with many new contacts amongst the gods under the System. But, despite everything that has happened, he still has concerns to deal with back on Earth. After all, gods are not the only ones who play political games, and more than one person is looking to Kuronoth for answers about his recent activities. But that just begs the question, what will the master of the Forbidden Chambers of Exquisite Pleasures do next? He is already a god. What could he do after that?

XXVI - Divinities (#26)
Kuronoth, the Demon of the Dungeon and now God of Pleasure, Domination, and Dungeons, has finally been connected to GodNet, and the rest of his fellow deities. However, most gods that were 'born' on Earth are not connected. While that is inconvenient most of the time, there are times when that can get terrifying. Because the human gods are starting to 'wake up', and like the humans that created them, they can get temperamental and go on a rampage when they first wake up, leaving a trail of devastation behind them. Worse still, most of them are still colored by the mannerisms of older times, and who knows what common expressions they might take offense to, today? But that is not the worst thing. Because, until a god is fully connected to the System and GodNet, their divine identity is not yet set, and can easily be molded by the belief of their followers. And this is true not just for true deities, but also for all the divine and quasi-divine entities that humans have committed to myth and legend throughout the millennia. And the depictions in the ancient myths are often far different (and less powerful) than some of their depictions in modern media, especially when it comes to what has come from the East. Now, Kuronoth must move to contact other divinities, and ensure that they do not cause trouble that will make his life more difficult.

XXVII - Abroad (#27)
Having made contact with the Monkey King, and convincing him to go and find all the gods of Earth so that they can be properly added to the System, Kuronoth, God of Domination, Pleasure, and Dungeons, is left with a brief reprieve. Or so he thought. However, events on the far off planet of Bluemountain threaten to destabilize the Galactic Senate, all because of the actions of his followers. Now, Kuronoth is asked to at least minimize the damage. But will he? Or will his involvement just make everything worse?

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Other Books:
Lewd Dungeon Omnibus 1 (#1-4)
Lewd Dungeon Omnibus 2 (#5-8)
Lewd Dungeon Omnibus 3 (#9-12)
Lewd Dungeon Omnibus 4 (#13-16)
XVIII - Neighborhood (#18)
XXI - Aftershocks (#21)
Feb 28th, 2019, 1:03 am

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