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Q-Touch (Port of Quake) v2.1.1
Requirements: Android 3.1+
Overview: A port for the classic and old Quake 1 with all of the data (.PAK) files!
Enjoy!

This is the best port of Quake 1 to Android!
It features THREE Quake engines to use:
1 - Quake GL - The classic engine, capable of LAN multiplayer gaming
2 - FTEQW - Highly featured engine with all the mod-cons
3 - DarkPlaces - Awesome graphics. (Now with IMMERSION MODE for KitKat)
The Official mission packs are also supported.
Fully customize touch screen controls:
*Move all game buttons
*Analog move and strafe (not buttons!)
*Resize all game buttons
*Change sensitivity for all analog inputs
*Mouse mode or Joystick mode to turn
*Invert look up/down
*Optional double tap to Jump/Shoot
*Change controls transparency
*Map volume buttons to any game action.
*Gamepad support - customize all inputs and buttons, invert and change sensitivity.
Full access to game console.
Support for the in game music (MP3 files)
Remember,start the application first and after this you will need to copy the Quake date files to: /sdcard/Beloko/Quake/FULL/id1
This app has no advertisements
More Info:
Download Instructions:
Download:
(Closed Filehost) https://hugefiles.net/uui19hg4jlap
Mirror:
https://mega.co.nz/#!3B82XbBL!AY19CDU7p4ImBfJBqrrX5bZO-_-A6wAF6Uz-1i37zvA
http://www.mediafire.com/download/hciu1 ... 1.1_18.apk
.PAK (data):
https://mega.co.nz/#!uUM0RQBS!MfGGsy9mhYF9p0YxNVNKpt64S1Ecy4xAVog9400R4D4
http://www.mediafire.com/download/1cdli9bbkg2z2b1/id1.zip
(Closed Filehost) https://hugefiles.net/v7jodwdo9548
Requirements: Android 3.1+
Overview: A port for the classic and old Quake 1 with all of the data (.PAK) files!
Enjoy!
This is the best port of Quake 1 to Android!
It features THREE Quake engines to use:
1 - Quake GL - The classic engine, capable of LAN multiplayer gaming
2 - FTEQW - Highly featured engine with all the mod-cons
3 - DarkPlaces - Awesome graphics. (Now with IMMERSION MODE for KitKat)
The Official mission packs are also supported.
Fully customize touch screen controls:
*Move all game buttons
*Analog move and strafe (not buttons!)
*Resize all game buttons
*Change sensitivity for all analog inputs
*Mouse mode or Joystick mode to turn
*Invert look up/down
*Optional double tap to Jump/Shoot
*Change controls transparency
*Map volume buttons to any game action.
*Gamepad support - customize all inputs and buttons, invert and change sensitivity.
Full access to game console.
Support for the in game music (MP3 files)
Remember,start the application first and after this you will need to copy the Quake date files to: /sdcard/Beloko/Quake/FULL/id1
This app has no advertisements
More Info:
Code: Select all
https://play.google.com/store/apps/details?id=com.beloko.quaketouchDownload Instructions:
Download:
(Closed Filehost) https://hugefiles.net/uui19hg4jlap
Mirror:
https://mega.co.nz/#!3B82XbBL!AY19CDU7p4ImBfJBqrrX5bZO-_-A6wAF6Uz-1i37zvA
http://www.mediafire.com/download/hciu1 ... 1.1_18.apk
.PAK (data):
https://mega.co.nz/#!uUM0RQBS!MfGGsy9mhYF9p0YxNVNKpt64S1Ecy4xAVog9400R4D4
http://www.mediafire.com/download/1cdli9bbkg2z2b1/id1.zip
(Closed Filehost) https://hugefiles.net/v7jodwdo9548
- Posts 299
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You'll have to start the game after you have installed the apk. That way you'll find the Beloko folder were you place the two .pak files. I searched for that folder without having done that and the folder were nowhere to be found.
- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
Galtagaldr wrote:You'll have to start the game after you have installed the apk. That way you'll find the Beloko folder were you place the two .pak files. I searched for that folder without having done that and the folder were nowhere to be found.
Well, in all Beloko's apps you need first of all to start the application (because it will create the Game's and Beloko folders) and after this you will need to place those data (.PAK) files...
well good for you to know this (seriously, what do you expect me to tell you?)
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- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
- Posts 4673
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FileFly wrote:sabbys wrote:You need to organize your links to - download - mirrors - obb - sections. Will be categorized once this is done.
sabbys
Thank you for the info, have I done it right this time?
Not quite, pretty close. Take a look at other topics, but generally the structure is this:
Downloads: [this is the apk]
Mirrors: [alternate links to apks]
Obb/or/Data: [resource packages, obb files sdcard data folders - all package links can go here]
Basically, apks go first.
sabbys

- Posts 299
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FileFly wrote:Galtagaldr wrote:You'll have to start the game after you have installed the apk. That way you'll find the Beloko folder were you place the two .pak files. I searched for that folder without having done that and the folder were nowhere to be found.
Well, in all Beloko's apps you need first of all to start the application (because it will create the Game's and Beloko folders) and after this you will need to place those data (.PAK) files...
well good for you to know this (seriously, what do you expect me to tell you?)
I didn't expect anything.
I mention it, so that others would know were to put the .pak files since it wasn't that obvious that you had to start the game in order to create the folder.
- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
sabbys wrote:FileFly wrote:sabbys wrote:You need to organize your links to - download - mirrors - obb - sections. Will be categorized once this is done.
sabbys
Thank you for the info, have I done it right this time?
Not quite, pretty close. Take a look at other topics, but generally the structure is this:
Downloads: [this is the apk]
Mirrors: [alternate links to apks]
Obb/or/Data: [resource packages, obb files sdcard data folders - all package links can go here]
Basically, apks go first.
sabbys
Damn it, now it is OK right?
Well it is my first post so now I know how to create topics
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- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
Galtagaldr wrote:FileFly wrote:Galtagaldr wrote:You'll have to start the game after you have installed the apk. That way you'll find the Beloko folder were you place the two .pak files. I searched for that folder without having done that and the folder were nowhere to be found.
Well, in all Beloko's apps you need first of all to start the application (because it will create the Game's and Beloko folders) and after this you will need to place those data (.PAK) files...
well good for you to know this (seriously, what do you expect me to tell you?)
I didn't expect anything.
I mention it, so that others would know were to put the .pak files since it wasn't that obvious that you had to start the game in order to create the folder.
OK, added to the topic
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- Device Nexus 10 (2)
- OS iOS6
Cant the folder structure be made first with all its files ready to just place onto the Tablet ?
Duke Nukem 3D HD v5.4
http://tinyurl.com/yy6ltupy
Doom 95 Risen3D v2.2.34
http://tinyurl.com/yxbs3wkj
PM me if theres NO seeds & Ill seed directly from my PC
http://tinyurl.com/yy6ltupy
Doom 95 Risen3D v2.2.34
http://tinyurl.com/yxbs3wkj
PM me if theres NO seeds & Ill seed directly from my PC
- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
War3zuk wrote:Cant the folder structure be made first with all its files ready to just place onto the Tablet ?
You mean why the data files are not ready immediately after you installed the game? If so, it is not me, it is the team (beloko) who made this application...
It is like the .obb files in other games.
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I get a Google License error when trying to play the game. Perhaps because I tried it on a non-rooted device.
http://i.imgur.com/LCmDsma.jpg
http://i.imgur.com/LCmDsma.jpg
- Posts 36
- Location Israel
- WRZ$
73.90
- Device Samsung Galaxy S8+
Galtagaldr wrote:I get a Google License error when trying to play the game. Perhaps because I tried it on a non-rooted device.
http://i.imgur.com/LCmDsma.jpg
Hmm never saw it before... maybe it is because your phone is not rooted, try to remove the license check via Lucky Patcher
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