@everybody: Thanks for the feedback. In order to be helpful, I need the skin name you were trying to convert, the resolutions (input, output), the file name (script, bitmap, etc). Screenshots are helpful, but I can't go hunting around for a specific bitmap that looks wrong, and it would help if you gave me its name as well.
@miruim: .ui files in the common folder should be left unchanged by definition, just like the bitmaps. I suppose the ones you mentioned should be copied and converted.
@tichuiche: Skin name and resolutions, please.
@specter: Since 0.9 bitmaps are converted on resizing, not in the final step before re-zipping, that's why the bitmaps in the output folder were compressed. The source resolution bitmaps are never converted in place. Instead, they are copied to the destination and converted there. This helps contain the changes to the destination directory. If you open the bitmaps in the destination directory using the "Edit bitmap" button or iPIE, you should see that they have been resized/transformed. I'll look into the bug. Thanks for the new rules.
@miruim: .ui files in the common folder should be left unchanged by definition, just like the bitmaps. I suppose the ones you mentioned should be copied and converted.
@tichuiche: Skin name and resolutions, please.
@specter: Since 0.9 bitmaps are converted on resizing, not in the final step before re-zipping, that's why the bitmaps in the output folder were compressed. The source resolution bitmaps are never converted in place. Instead, they are copied to the destination and converted there. This helps contain the changes to the destination directory. If you open the bitmaps in the destination directory using the "Edit bitmap" button or iPIE, you should see that they have been resized/transformed. I'll look into the bug. Thanks for the new rules.