- Posts 205
- WRZ$
84.50
Guys, when navigating in cities between tall buildings, as you get closer to them they start to vanish, become transparent. Is there a way to adjust the distance from where to start to make them transparent? Perhaps a sys.txt setting or some?
- Posts 4605
- Location Netherlands
- WRZ$
120.00
- Device Samsung S4 I9505, Nexus 7 2nd Gen
- OS Android 10
kixass wrote:Thank you! There is a huge arrow on the road on Xperia, is this normal?
Add this in your SYS.TXT:
Code: Select all
[map]
3d_max_tiltlevel=9000
3d_scale_carmodel=1
3dcarsizemin=3500
3dcarsizemax=5000
3dcarsizemul=10000
2dheadup=1- Posts 496
- WRZ$
525.50
- Device HTC magician
- OS Symbian
robertut wrote:Guys, when navigating in cities between tall buildings, as you get closer to them they start to vanish, become transparent. Is there a way to adjust the distance from where to start to make them transparent? Perhaps a sys.txt setting or some?
viewtopic.php?p=354478#354478
and (much) more here
viewtopic.php?p=354485#354485
Play with it to get the proper effects.
Cheers
The current laws of physics are like half the alphabet.
Nice words can be made but we are missing the story.
Nice words can be made but we are missing the story.
- Posts 496
- WRZ$
525.50
- Device HTC magician
- OS Symbian
@LZF
Something you might consider for putting in the DATA.ZIP by default.
But only if people use TMC.
It is for popping up a TMC warning with the event info when the event is on your route.
As a driver you can watch it and ignore it or use it for rerouting. I have made it and use
it for some time now.
In ui_igo8\Common\ui\tmc.ui you will find this:
Cheers
Something you might consider for putting in the DATA.ZIP by default.
But only if people use TMC.
It is for popping up a TMC warning with the event info when the event is on your route.
As a driver you can watch it and ignore it or use it for rerouting. I have made it and use
it for some time now.
In ui_igo8\Common\ui\tmc.ui you will find this:
Code: Select all
;==============================
; TMC announcement (called from igo8.exe)
<script sc_TMC_Announce>
ui_TmcAnnounce.hide
termif %tmc.events.announced_events.isempty 1
termif %tmc.ignore_all_events 1
;### termifnot vTmcReplanMode "ASK"
;### runif vActiveState "st_navigatemap" 'term sc_TMC_Announce_Init, 1 run sc_TMC_Announce_Init'
runif vActiveState "st_navigatemap" 'term sc_TMC_Announce_Init, .tmc.events.auto_update 0, 1 run sc_TMC_Announce_Init'
</script>
<observer tmc_announce_obs boolmodel="tmc.events.announced_events.isempty" onselect='run sc_TMC_Announce'>
<script sc_TMC_Announce_Init>
ui_TmcAnnounce.show
;### added section
.sound.announcer.traffic_jam_ahead
.tmc.events.announced_events.setcurrent 0
run sc_TmcAnnounceClicked
EXEC "tmc.events.unannounce_current"
;### end added section
500 run sc_TMC_Announce_Done
</script>
<script sc_TMC_Announce_Done>
.tmc.events.auto_update 1
ui_TmcAnnounce.hide
run sc_TMC_Announce
</script>Cheers
The current laws of physics are like half the alphabet.
Nice words can be made but we are missing the story.
Nice words can be made but we are missing the story.
- Posts 102
- WRZ$
161.20
- Device Samsung Focus (WP7), Onda VI40 (ICS)
- OS iOS10
LZF wrote:iGO data.zip v10 for iGO v8.3.2.64873 ~ v8.3.2.79297
Requirements: iGO v8.3.2.64873 ~ v8.3.2.79297, this does NOT work for older 8.0 versions or 8.3.2.64029 (PDA version)
...
New data.zip v10 for iGO 8.3.2.64873 ~ v8.3.2.79297, includes the following resolutions:
240x240, 240x320, 240x400, 320x240, 320x320, 400x234, 400x240, 480x234, 480x272, 480x640, 480x800, 640x480 and 800x480
...
Please no mirrors, since I update it regularly and I want to keep bugs/error messages to a minimal this way.
Since it's updated often, can you please put the md5 for branding.zip and data.zip ? It would be easier to track any changes easily. Threre's a free utility, fsum, to do that and that way we could download only when there's a change. Or add subversions? like data_v10_4.zip and branding_8.zip
Many thanks for your hard work, LZF.
- Posts 53
- WRZ$
55.80
Yes, without problems (version 8.3.2.79297 (March 2 2009))Does this work for somebody?csu wrote:add in sys.txt:
[3d_config]
disable_roadsign_navigation_mode=1
;0= Streetname inside textballoon
;1= Streetname embedded on the streets
- Posts 424
- WRZ$
215.30
how do i change the bootup screen to new one as mine only shows like a gray/white road ? examples ?

UBEROID 4.0 on 42"LCD TV VIA MK802 MINI PC STICK
WM8560 8"ANDROID PAD - UBEROID v12.1_SEPT
- Posts 363
- WRZ$
132.50
- Device Samsung Omnia i900, Samsung Omnia II, PNA Guepard.
- OS Palm
robertut wrote:Guys, when navigating in cities between tall buildings, as you get closer to them they start to vanish, become transparent. Is there a way to adjust the distance from where to start to make them transparent? Perhaps a sys.txt setting or some?
I have these values in the file clip_planes of my data.zip for no transparencies:
ui_igo8/common/clip_planes
faded_buildings_near = 5, 0, 0, 0, 0
faded_buildings_medium = 5, 0, 0, 0, 0
faded_buildings_far = 5, 0, 0, 0, 0
solid_buildings_near = 5, 1, 0, 0, 0
solid_buildings_medium = 4, 0, 600, 250, 0
solid_buildings_far = 4, 0, 800, 900, 0
these added lines into the file igo8_pda
project_config/igo8_pda
[map]
building_render_distance_far_front=6.0
building_render_distance_far_back=3.0
building_render_distance_medium_front=3.0
building_render_distance_medium_back=2.0
building_render_distance_near_front=2.0
building_render_distance_near_back=2.0
3d_buildings_distance=3 (this one with number 3 i think is to see buildings near)
and these added lines into my sys.txt:
[3d]
fade_distance_for_car=0
fade_distance_for_guidance_arrow=0
It works greatly although I use 4 different files in my building folder (two 3dl + two 3dc of the same country) I could test that they complement themselves, so I gain the work of two building files version at the same time (old version and new version building files) then i can appreciate more buildings on navigation than only with 2 files of one version. If someone wants to test it with several versions, only has to rename two of the files, for example i have:
spain 3dl (old version)
spain1 3dl (newest version)
spain 3dc (old version)
spain1 3dc (newest version)
All files placed into the folder:
content/building
It works perfectly but buildings of two of the files (maybe old version) gets slightly a little transparency, but i say that i dunno have transparencies. The question is:
Someone has the values above in order to be perfect?, i mean, just to have no transparencies at all?
Thanks....................
- Posts 496
- WRZ$
525.50
- Device HTC magician
- OS Symbian
For iGo8 R3 the correct values are:
Things you add to project_config\igo8_pda.ini or project_config\igo8_generic.ini (default)
can also be added to SYS.TXT
Cheers
Code: Select all
[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)Things you add to project_config\igo8_pda.ini or project_config\igo8_generic.ini (default)
can also be added to SYS.TXT
Cheers
The current laws of physics are like half the alphabet.
Nice words can be made but we are missing the story.
Nice words can be made but we are missing the story.
- Posts 363
- WRZ$
132.50
- Device Samsung Omnia i900, Samsung Omnia II, PNA Guepard.
- OS Palm
tweakradje wrote:For iGo8 R3 the correct values are:Code: Select all[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)
Things you add to project_config\igo8_pda.ini or project_config\igo8_generic.ini (default)
can also be added to SYS.TXT
Cheers
Ok, lots of thanks.
Only a question, as i guess to understand the first route that the program follows is sys.txt after that data files and finally parameters of skiccfg files so i guess the parameters you put into data files is not neccessary to replace into sys.txt again, isn`t it?
& can you tell me what this parameter does running on the program?
fade_overlap_tolerance=50
Thank you.............................!
- Posts 50
- WRZ$
60.80
Thank you tweakradje,
I am not sure if I have got you right.
Should I only add the folowing to my SYS.TXT:
Without doing anything else ?!
I have another problem!
I am using MIO C320 with iGO v8.3.2.71348 (Jan 7 2009).
From time to time (not always) when I switch the power ON the device executing soft reset (it did not occur with the previous version - iGO v8.0.0).
How can I fix it?
Thanks again
I am not sure if I have got you right.
Should I only add the folowing to my SYS.TXT:
Code: Select all
[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)Without doing anything else ?!
I have another problem!
I am using MIO C320 with iGO v8.3.2.71348 (Jan 7 2009).
From time to time (not always) when I switch the power ON the device executing soft reset (it did not occur with the previous version - iGO v8.0.0).
How can I fix it?
Thanks again
tweakradje wrote:For iGo8 R3 the correct values are:Code: Select all[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)
Things you add to project_config\igo8_pda.ini or project_config\igo8_generic.ini (default)
can also be added to SYS.TXT
Cheers
- Posts 363
- WRZ$
132.50
- Device Samsung Omnia i900, Samsung Omnia II, PNA Guepard.
- OS Palm
palmony wrote:Thank you tweakradje,
I am not sure if I have got you right.
Should I only add the folowing to my SYS.TXT:Code: Select all[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)
Without doing anything else ?!
I have another problem!
I am using MIO C320 with iGO v8.3.2.71348 (Jan 7 2009).
From time to time (not always) when I switch the power ON the device executing soft reset (it did not occur with the previous version - iGO v8.0.0).
How can I fix it?
Thanks againtweakradje wrote:For iGo8 R3 the correct values are:Code: Select all[3d]
;### 3d landmark and buildings render distances, see also $skin$\common\clip_planes.ini
building_camera_distance_near=60 ;(100)
building_camera_distance_medium=120 ;(120)
building_camera_distance_far=180 ;(150)
fade_distance_for_car=40 ;(20)
fade_distance_for_guidance_arrow=50 ;(50)
fade_overlap_tolerance=50 ;(50)
Things you add to project_config\igo8_pda.ini or project_config\igo8_generic.ini (default)
can also be added to SYS.TXT
Cheers
For no transparencies I think you should modify at least these values:
In the file clip_planes of your data.zip :
ui_igo8/common/clip_planes
faded_buildings_near = 5, 0, 0, 0, 0
faded_buildings_medium = 5, 0, 0, 0, 0
faded_buildings_far = 5, 0, 0, 0, 0
Also adding this into your Sys.txt :
[3d]
fade_distance_for_car=0
fade_distance_for_guidance_arrow=0
Cheers...................